www.getsatisfaction.com can satisfy consumers

June 20, 2008 at 3:38 pm | Posted in PR | Leave a comment

The website www.getsatisfaction.com clearly has its pros and cons and they vary depending on how participating organizations decide to use the site.

Monitoring a few companies over a period of one week provided good insight to the potential benefit the site could offer companies who actively participate. The organizations I monitored were Google, O’Reilly Media and HP. All three companies had sufficient consumer activity, but they differed in employee replies and availability.

I found the more employees a company had online participating in discussions with consumers, the better the response was after the initial problem was posted. This was the case with O’Reilly Media that had 36 employees available to address concerns. The opposite was apparent with Google, only having three reps and a lot of unanswered consumer questions and concern. HP was a similar to Google with only three company representatives and a lot of consumer complaint about its products.

As mentioned above there are certainly pros and cons to this site, but the cons could be turned into pros if the companies put forth more effort to monitor and reply to negative feed back, questions and concerns. The biggest downfall of the site or any site like this is by neglecting to respond to consumers to complain about products or services, you allow the problem to escalate and spread like a virus. The pros I believe outweigh the cons. If properly monitored and with the right representatives, a company’s reply can be quite powerful. This service provides consumers with an additional outlet to voice concern and reach out for assistance. Even if representatives can’t help every time, they can guide consumers to the company’s customer service department and or another outlet.

Overall the site was user friendly. It was simple to sign in and start browsing through companies. Using images of company logos helps users identify the company’s they may not know by name alone. It also makes them stand out more.

The site was simple to navigate through and providing a search bar at the top of the page helps users find relevant company information. Also the subject headlines and descriptions beside the companies showing latest ideas or problems was a great tool. Clicking on the company logo would then bring you to a list of all related discussions was easy to get to. This is important for users, especially those who are not use to computers.

The way the site flowed made sense to me. It was straightforward and basic, easy for most consumers to use. What I found difficult was locating information about company representatives. There was not much in regards to profiles or qualifications.

This type of site would be extremely beneficial in the PR role. If used properly it can create a path of communication from company to consumer that would build relationships, confidence and loyalty. It is also valuable because a company can monitor and confront issues surrounding its products or services that could potentially cause problems with its publics.

Understanding web realities

June 3, 2008 at 1:13 pm | Posted in Virtual Worlds | 5 Comments

As an aspiring communications practitioner, I have a good grasp on social networks and the role they play in the PR industry and in every day life. Even though I may not be as active in them as I should be, I understand why others are. The ability to connect and share information with people around the world is an alluring feature of these networks and the Internet as a whole. They allow us to explore and share experiences with a tap of a key and the click of a mouse.

On that note, I see no harm in participating in on-line social networks such as Twitter, Facebook, MySpace and YouTube, though I do have my reservations about Second Life.

From a business perspective, I’m excited to explore Second Life. I see a tremendous amount of potential and a wealth of opportunities in communities like it. The ability to communicate and network is endless. The potential for organizations to speak to their publics is priceless. Second Life alone has 13,868,639 users or “residents” in its virtual world.

With that being said, from a personal viewpoint, I worry about a world where we pay money to own non-existent virtual property. I worry about our youth and how they will cope with real world situations, if their lives are lived in virtual societies based on fiction. I’m concerned that they will spend more time and effort creating a fictional life rather than living the ones they have .

I’ve become fascinated with the fact that more and more people are spending increasing dollars and hours in the virtual world. And I’m very interested from a public policy perspective about the impact it is going to have on our physical reality.”

Gerri Sinclair

I would really enjoy hearing feedback on your own virtual experiences and why or why not you choose to participate in virtual worlds.

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